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Destroy All Humans! 2: Reprobed - Takoshima Castle Kuro

Takoshima - Level art - Castle Kuro
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For Castle Kuro I wanted to add some more fortifications to make it more imposing.
The layout of the keep was kept as close to the original as possible while adding more elements that can be destroyed by the player.
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I created a simple modular blockout kit for the foundation walls, that our talented 3D art team later finalized, in order to make the castle bigger.

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The end result you see in the game is the culmination of a great team effort, and I want to give a big shout out to everyone involved!
Extra credit to the following people for their work and ideas that helped shape Takoshima:
Set Dressing - Myriam Haessig
Set Dressing - Stefan Zeibekis
Art direction - Eric Urocki
Lighting - Isabel Seitz
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DAH!2 - TK - Castle Kuro Beauty

DAH!2 - TK - Castle Kuro Beauty

DAH!2 - TK - Castle Kuro Progress

DAH!2 - TK - Castle Kuro Progress

DAH!2 - TK - Castle Kuro Top Down

DAH!2 - TK - Castle Kuro Top Down

DAH!2 - TK - Castle Kuro Ruins

DAH!2 - TK - Castle Kuro Vista

DAH!2 - TK - Castle Kuro Vista

DAH!2 - TK - Castle Kuro Morning Mist

DAH!2 - TK - Castle Kuro Morning Mist

DAH!2 - TK - Castle Kuro Entrance

DAH!2 - TK - Castle Kuro Entrance

DAH!2 - TK - Castle Kuro Night Gate

DAH!2 - TK - Castle Kuro Night Gate

DAH!2 - TK - Castle Kuro Garden

DAH!2 - TK - Castle Kuro Garden

DAH!2 - TK - Castle Kuro Ruins

DAH!2 - TK - Castle Kuro Ruins