Takoshima - Level art - City
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Early on we decided to expand the city from the original game.
I tried to capture the essence of the city while creating unique areas for the player to explore.
There are two major factions living in the city so I wanted to reflect that in the areas they occupy. One half of the city is more modern while the other is more traditional.
There is also a giant kaiju battle taking place in the city, so at the end of the mission the city is basically one big ruin.
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The end result you see in the game is the culmination of a great team effort, and I want to give a big shout out to everyone involved!
Extra credit to the following people for their work and ideas that helped shape Takoshima:
Set Dressing - Myriam Haessig
Set Dressing - Stefan Zeibekis
Art direction - Eric Urocki
Lighting - Isabel Seitz
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